About
I'm a Senior 3D Artist at Sumo Digital in Leamington Spa, specialising in 3D character art, with 8+ years of game development experience in studios across the UK, US, Australia and South Korea.
At Sumo I've created characters, vehicles and props for Stampede: Racing Royale, character concepts and models for Knighthood, and I'm currently creating hard-surface character art on an unannounced Unreal Engine 5 title.
Backed by a BFA in Traditional Animation and a diploma in 3D Animation & VFX, I adapt to a wide variety of art styles. I understand the importance of working within technical constraints, and use creative problem-solving to break through them without sacrificing quality. I thrive in collaborative, fast-paced environments and bring an adaptable, ego-free approach and strong communication skills to every team.
Experience
- 2021 – Present
Senior 3D Artist — Character Art
Sumo Digital (Sumo Leamington) · Leamington Spa, UK
Senior 3D Artist since July 2023; 3D Artist from December 2021.
- Unannounced Unreal Engine 5 title — hard-surface character art
- Knighthood (mobile, in-house engine) — character concepts, modelling and texturing
- Stampede: Racing Royale (Unity) — modelling and texturing for characters and vehicles
- 2020 – 2021
3D Character Artist / Generalist
SavySoda · Melbourne, Australia
- Millionaire Tycoon World (Unity)
- Unannounced project (Unity)
- 2019
3D Character Artist
Mojito Games · Seongnam, South Korea
- Game of Dice and HeroBallZ (Unity) — modelling and texturing for characters and dice assets
- 2017 – 2019
3D Artist
Joycity · South Korea
- Gunship Battle: Total Warfare (Unity) — art support for aircraft units, weapons and buildings
- 3on3 Freestyle (Unreal) — background props
- Gunship Battle 2 VR (Unity) — associated 3D artist
- 2016
Freelance Character Animator
White Rabbit LLC · Los Angeles, USA
- Death Gambit (Unity)
- 2014 – 2016
2D / 3D Artist
Reverge Studios · Los Angeles, USA
- Virtual Client, StarChamber and unannounced titles (in-house engine)
Earlier: Intern Animator at Whiteboard Animation Studio (2014); Animator & Layout Artist at Animal Studio (2012).
Education
- 2016 – 2017
Vancouver Film School
3D Animation & VFX Diploma
- 2009 – 2014
School of Visual Arts, New York
BFA, Traditional Animation — Dean's List; nominated for Outstanding Character Animation at Dusty's Film & Animation Festival (2014)