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Henri Project (texturing)

Student collaboration · Vancouver Film School · 2016–2017

MayaMudbox
Game Art

Modeling, Rigging, & Render done by Rodolfo Kuster
Character Texture done by Kyung Bo Lee
Character Design done by Aaryn Bastian
Animation Done by Azusa Tojo
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While I was studying at VFS, I had gotten to help out texturing for Rodolfo Kuster's Student graduation project. I was going to only help out just a weapon or important parts of the character, so that I also can work on my own project. Had fun so I ended up finishing texturing the whole character. I liked how different student with different expertise worked together to finish this project. It turned out pretty well and I really liked the result of it.
The images might be blurry because I have taken screenshot from the video that was posted. Feel free to check out the video that is posted.

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